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 Demon Sickle Style

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PostSubject: Demon Sickle Style   Demon Sickle Style Icon_minitimeTue Dec 10, 2019 3:58 pm
Name: Demon Sickle Style: Scorpion Strike
Rank: D
Range: Varies based in weapon
Elements: N/A
Specialties: Weapon Justu
Hand Seals: N/A
Description:The user will throw his sickle at a target with the goal of either piercing through them to hook them or wrapping around them using the chain. The goal of this technique is primarily to bind, anchor down or immobilize and while typically preformed at D-rank speed through the use of higher tiers this technique can be preformed faster. This can likewise be used as D-rank disarming technique, as the sickle will still stick before Castus pulls back bringing the weapon towards him unless the opponent is gripping it with strength tiers equal or higher than the user's own. Furthermore if used on targets larger than the user the inverse can happen where the user is instead pulled towards them unless he is capable of lifting them normally.

Group or Character Tied?: Castus
Requirements: None
Deriving: Demon Sickle Style


Name: Demon Sickle Style: Soul Harvest Begins
Rank:D
Range: Varies
Elements: N/A
Specialties: Weapon Justu
Hand Seals: N/A
Description:Castus begins the signature attack of the style, the Soul Harvest Begins, by spinning to increase the momentum of follow-up attacks. Without the other Soul Harvest techniques, this is simply a powerful spinning attack. The user simply spins in place by using some fancy footwork while keeping their Scythe horizontal. Since the Scythe is held in a horizontal position, strike range only occurs within that horizontal latitude. If an opponent or object is caught within the curve of the blade, slashing damage is preformed per movement used (1 movement each P.T). However this is a complex technique and thus requires both experience to ensure it doesn't go out of control and harm the user and consumes a constant stamina price to keep the chain-sickle spinning based on the speed that it was initially spun.

Group or Character Tied?: Castus
Requirements: Demon Sickle Style
Deriving:


Name:Demon Sickle Style: First Harvest
Rank: C
Range: Varies
Elements: N/A
Specialties: Weapon Justu
Hand Seals: N/A
Description: Castus continues "The Soul Harvest Begins", but the threat range is shifted. The attack is now capable of striking in a vertical or diagonal latitude. This increase the threat range of Soul Harvest Begins beyond a horizontal plane into a perpendicular plane, and when preformed with two Kusarigama at the same time up to 2 points along that plane can be targeted at the same time or a single target can be hit twice simultaneously. Due to incorporating two chain-sickles their movement becomes cyclic feeding off each other thus if using the multi-target version it builds speed like the original technique but if striking a single target both of them move much faster. If an opponent or object is caught within the curve of the blade, slashing damage is preformed per movement used (1 movement each P.T). However this is a complex technique and thus requires both experience to ensure it doesn't go out of control and harm the user and consumes a constant stamina price to keep the chain-sickle spinning based on the speed that it was initially spun.

Group or Character Tied?:Castus
Requirements: Demon Sickle Style
Deriving: Soul Harvest Begins

Name:Demon Sickle Style: Second Harvest
Rank: C
Range: Varies
Elements: N/A
Specialties:Weapon justu
Hand Seals: N/A
Description:While using the Soul Harvest Begins technique, Castus may now learn how to increase his fancy footwork by incorporating aerial maneuvers. This increases the versatility of this technique as he is now able to fully form a full 360 degree plane by which his chain-sickle(s) can target an opponent. Thus instead of a "dome" it is now a "sphere" radius around him by which he can successfully aim at opponents to strike them. Furthermore when using sickles to hook on objects this can double as a B-rank air movement technique as he can then pull himself out of the way of attacks by use of his strength to further increase his maneuverability.

Group or Character Tied?: Castus
Requirements: Demon Sickle Style
Deriving: First Harvest

Name:Demon Sickle Style: Lesser Plow
Rank: C
Range:Short-Mid (Depends on Length of Chain), Long (Depth), Contact (Width)
Elements:N/A
Specialties:Weapon Justu
Hand Seals:N/A
Description:Holding the Chain-Sickle handle over their head, the blade will be positioned behind the user while they swing it for 3 P.T to build up momentum before being able to use this technique. With great strength the Scythe will be swung upwards moving forward causing the chain to extend outward and then downward in a large arc encompassing the entire chain length the chain-sickle being pulled taut as it descends from the sky at Speeds equal to the Strength used to pull it down albeit at faster speeds. For every 40 feet in the air it drops it's weight seems to magnify by a multiplier of 2x(but in actuality it is due to gravity causing it's inertia to increase over time), this essentially means in order to catch it and prevent it from hitting the ground an opponents strength tiers must be able to lift it (matching tier). The Scythe blade will slam into the earth or perhaps an opponent in which case a head on impact can grievously wound an opponent who does not possess B-rank or higher Health Tiers due to inflicting C-rank Physical Slicing Dmg with C-rank Bleed Dmg when the sickle is removed. In any case upon landing, the chain-sickle tears a gash in the earth which will split down to the length of the Scythe blade that penetrated the earth making this technique capable of hitting underground opponents within the vicinity of not only the sickle impact but the chain as well. This split will run for a variable depth depending on the strength used to bring the chain-sickle downward, while being 2 ft wide. If done on land and it impacts the ground dust will kick up and blind anyone, who is within a 10 ft radius of the sickle's impact point due to this sudden trauma to the earth. This blindness affects those who lacked C-rank speed Tiers to close their eyes in time, and blinds them.This technique is capable of being repeated with multiple chain-sickles if the user is capable of multi-wielding weapons.
Strength Tier - Depth Gash Tears into the ground - Rank (No. of Chain Sickles Capable of Tech)
D - 20 ft - D (1)
C - 40 ft - C (1)
B - 60 ft - B (2)
A - 80 ft - A (3)
S - 100 ft - S (4)

Group or Character Tied?:Castus
Requirements: Three Techniques in style learned
Deriving: Demon Sickle Style


Last edited by Jacobs on Wed Dec 11, 2019 3:12 pm; edited 3 times in total
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PostSubject: Re: Demon Sickle Style   Demon Sickle Style Icon_minitimeTue Dec 10, 2019 4:57 pm
First one approved.

Second one non-limited customs don't have increased stat levels, tiers, etc. Additionally, stat advantages aren't registered. Your charging up movement would be considered higher advantages than less complex and devoted techniques, but this isn't numerically registered.

Third same as above.

Fourth one approved.

Last one same as second and third. +1 advantage in early description should be removed as well. Also, make it require 3 techniques in the style to be learned first, as this would not normally be C-rank. Remove by post blindness things either get in their eyes and are dealt with or not.

SIP Cool tech line.

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PostSubject: Re: Demon Sickle Style   Demon Sickle Style Icon_minitimeTue Dec 10, 2019 5:02 pm
edited
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PostSubject: Re: Demon Sickle Style   Demon Sickle Style Icon_minitimeTue Dec 10, 2019 9:33 pm
Robo Robo wrote:
Remove by post blindness things either get in their eyes and are dealt with or not.

Still need to do above as it's absolute by post traits. Everything else good.

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PostSubject: Re: Demon Sickle Style   Demon Sickle Style Icon_minitimeWed Dec 11, 2019 3:12 pm
Ok edited
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PostSubject: Re: Demon Sickle Style   Demon Sickle Style Icon_minitimeWed Dec 11, 2019 4:09 pm
yay

Approved

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